"Config" { "Infected Damage" { "Blood Chance" "25" "Chunks Chance" "25" "Mist Chance" "5" "Arterial Chance" "25" "Dark Blood Chance" "20" } "Infected Death" { "Extra Headshots" "1" } "Human Player Damage" { "Blood Chance" "25" "Chunks Chance" "25" "Arterial Chance" "25" "Dark Blood Chance" "20" } "Human Player Death" { "Spray Chance" "100" } "Melee" { "Tissue Chance" "75" } }